#include <iostream>
#include "point.h"
#include "circle.h"

int main()
{
    Point p;
    p.SetX(2);
    p.SetY(3);
    Circle c(p, 3);
    c.SetR(4);
    c.MoveTo(4,5);
    const Point *p2 = c.GetO();
    Point *p3 = const_cast<Point *>(p2);
    p3->Display();
    c.Display();
}
